First of all, the same ARM page says that the maximum clock rate of this CPU (without damaging anything) is 600MHz. Then, the S^3 DOES NOT require so much hardware, as I stated before, it has only these features written for people like you, to never ever try to backport. I tried the emulator with 128MB RAM (total amount) and a limited CPU usage to 400MHz. It ran without a flaw with 3 full page of widgets as homescreen, and it had approx 70-80MB free RAM. And AFAIK, the SDK can not use the 3D acceleration devices in the PC (video graphics card), so it can not access the 3D chip neither. BUT, for me, the music player ran flawless, so I think it isn't necessary to have such powers. OpenGL support only needed for hardcore 3d rendering, like the nokia games coming with the phone, the new Bounce, and so on. So please do not try to fool people based only on data without actual knowledge.