Battleheart update
What's new in Version 1.5
Our latest game, Zombieville 2, is set to release this summer, and to promote its upcoming release, we're adding new content to Battleheart!
Two new character classes join the roster!
- Paladin: a holy warrior who specializes in defense and healing powers.
- Ranger: a bow-wielding marksman capable of dealing damage at long range.
Gameplay tweaks:
- If you complete a level with fewer than 4 party members, the remaining members get an appropriately larger share of XP.
- Enemy healers have a finite amount of "mana" - if they survive for a long time, they'll be unable to continue healing. This was done to prevent stalemates in battle.
- We felt the barbarian wasn't quite as powerful as other classes, so we improved many of his abilities.
- Iron Skin now completely eliminates the penalty for Enrage
- Mortal Wounds was sorta pointless, so it's been replaced with a cool new skill called Bloodthirsty
- Reckless Blow now deals more damage to the enemy, and only expends 25% of the barbarian's CURRENT health.
- Frenzy now lasts 10 seconds, and boosts movement speed while active as well.
- Whirlwind also applies a brief knockdown effect with its final hit.
Bug Fixes:
It's no longer possible to crash the game by selecting a player a fraction of a second before they die, or the battle ends.
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